Publisher : Bandai Namco Entertainment
Release : 2010
Genre : Fighting
Mode : Single-player, Multiplayer
Game Size : 6.90 GB
DLCs : No
"Dragon Ball: Raging Blast 2" deviates from a traditional, linear story mode found in many other "Dragon Ball" games. Instead, it offers a different structure, with key elements shaping its overall experience:
Here's a breakdown of the storyline aspects:
Galaxy Mode:
This mode serves as the game's primary "story" experience. Players navigate a galaxy map, with each character represented by a planet.
Within these planets, players undertake various missions and battles, each with specific objectives and challenges.
This approach allows players to experience different character perspectives and scenarios from the "Dragon Ball" universe.
"Dragon Ball: Plan to Eradicate the Super Saiyans":
The game includes a remastered version of the 1993 OVA "Dragon Ball Z Side Story: Plan to Eradicate the Saiyans," retitled "Dragon Ball: Plan to Eradicate the Super Saiyans."
This feature provides a distinct storyline involving Dr. Raichi and his Hatchiyack, offering a unique narrative experience within the game.
This portion of the game involves a story where Dr. Raichi is trying to get revenge on the saiyan race, by using destron gas, and reanimated powerful foes.
Emphasis on Battles:
"Raging Blast 2" primarily focuses on delivering intense and dynamic battles, prioritizing action over a deeply intricate narrative.
The game's storyline is largely conveyed through these battles and the context surrounding them.
In essence, "Dragon Ball: Raging Blast 2" offers a more fragmented and battle-centric approach to its storyline, with "Galaxy Mode" and the included OVA providing the main narrative threads.